MegaMission: digital training for young Polish people

The Orange Foundation in Poland has launched the Mega Mission programme in its country’s schools. The aim is to raise awareness amongst young people about new technologies and to support teachers in their educational approach.

Programme MegaMission educaiton numérique fondation Orange

MegaMission (MegaMisja in Polish) is a national programme. Launched on 16 October 2015 in various schools across Poland, it reflects our desire to participate in the digital training of young children (6-10 years old). "We want to allow students to develop digital skills and knowledge", comments Konrad Ciesiołkiewicz, president of the Orange Foundation in Poland. "The aim is to train them and to raise awareness about the internet and new technologies."

In order to do this, common rooms in participating primary schools (equivalent to French nursery rooms) are digitised and coordinated by teachers. Whilst currently 50 rooms are participating in this initial pilot run, it is hoped that 300 schools will be involved for the 2016/2017 school year. It is an excellent opportunity for Justyna Jasiewicz, a researcher in education at the University of Warsaw: "Common rooms can become digital education hubs, but they need dedicated equipment for this purpose." This vital logistical support is provided by the Orange Foundation in Poland.

MegaMission Konrad Ciesiołkiewicz Fondation orange Pologne
Konrad Ciesiołkiewicz during the launch of Safe here and there.

Whilst digital education is a crucial issue, these common rooms must also be areas to learn about digital dangers. The programme therefore provides workshops linked to online safety and privacy protection, including specific training for teachers on these issues.

The students will develop their digital skills through a game. Placed into a digital laboratory, the students must guide and help the game characters to deal with the "Pranksters", who symbolise the dangers of the internet. The different missions focus on teamwork, encouraging collaboration between the students. Their progress allows them to earn fictitious in-game points which they can then exchange for real computer equipment (computers, tablets, etc.) to improve their common room.

MegaMission personnages prankster jeux Fondation orange Pologne

 

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