Tsara: the first game to learn how to support people with autism

Tsara is the first educational game targeted at carers of people with autism. The result of a project led by several national and regional partners, a demo version was presented on 4 December 2015 to IEP Bordeaux before a launch next March.

Playing to learn good practices

Adam Tsara people gameOne person in 150 suffers from an autistic disorder. Their perception of the world is different to ours. Their reactions in different situations can be unexpected (school, family meal, hobbies, friends, love, shopping, dentist, travelling...).
By playing with Tsara and Adam, its main character, you can easily pick up good practices, have good reactions and the best possible responses when you are with a person with autism.

Developed by CREAI (Regional Centre for Studies, Action and Information for vulnerable people) with a network of experts, it is aimed at everyone who meets or shares their life with autistic people: families, professionals, work colleagues...

Each can play in their own way

Virtual reality videos set the scene with different real-life situations which can be difficult for people with autism and the people that accompany them. A quiz offers different responses for each situation. Each response awards more or less points. Each can play in their own way by choosing a role (parent, teacher, friend..) and by progressing freely through the game or in a specific situation.

 

Tsara screenshot game

 

Professional and scientific recommendations

The responses set out by Tsara under the control of a committee of experts are derived from autism-related recommendations given by the National Agency for the Evaluation of the Quality of Social and Medico-social Establishments and Services (ANESM) and the National Health Authority (HAS).
In addition to the responses provided by the game, Tsara also gives access to additional information about autism: recommendations, guides, videos...

 

Tsara will be available for free from March in the Apple Store and Google Play in French and English.

 

Committed partners at a national and regional level

Partners of CREAI, which created and developed this game, contributed to this unique achievement, including: the Aquitaine Autism Resource Centre, the Ile-de-France Autism Resource Centre, the ENSC, the ENSEIRB, Ersya, the Aquitaine Regional Council, ARS Aquitaine, the city of Bordeaux and UNAPEI.

"For more than 50 years, CREAI has monitored resources, requirements and practices, aiming to work together to support major developments for the most vulnerable people", commented Mr. Jean Pierre Depond, President of CREAI Aquitaine, during the demonstration of the game.

The Orange Foundation as a key philanthropist

"The Orange Foundation has supported autism-related causes for nearly 25 years, through research, providing equipment for centres and the use of new technologies. It is a key philanthropist for this educational and fun project, which intends to encourage interaction between people with autism and their loved ones", stated Pascale Paturle, the Foundation’s philanthropy manager, during the demonstration of the game.

>>> Photos from the first demonstration of the game.

 

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1 comment

Friday 8 April 2016 08:17 by Sarah

Great Initiative - good to see Orange supporting the cause in Autism awareness month of April too :)

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